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Scale-dependent power law properties in hashtag usage time series of WeiboAugmented Humans Conference | pages 171--178
Takada, Kazuma and Kumasaki, Nanako and Froese, Tom and Shibata, Kazuhisa and Nishida, Jun and Kasahara, Shunichi
Scale-dependent power law properties in hashtag usage time series of WeiboAugmented Humans Conference | pages 171--178
Shimizu, Kye and Naruse, Santa and Nishida, Jun and Kasahara, Shunichi
Morphing identity: Exploring self-other identity continuum through interpersonal facial morphing experienceProceedings of the 2023 {CHI} Conference on Human Factors in Computing Systems | pages 1--15
Shirado, Hirokazu and Shimizu, Kye and Christakis, Nicholas A and Kasahara, Shunichi
Realism Drives Interpersonal Reciprocity but Yields to AI-Assisted Egocentrism in a Coordination ExperimentProceedings of the 2025 {CHI} Conference on Human Factors in Computing Systems | pages 1--21, apr, 2025
Cheng, Yi Fei and Shirado, Hirokazu and Kasahara, Shunichi
Conversational Agents on Your Behalf: Opportunities and Challenges of Shared Autonomy in Voice Communication for MultitaskingProceedings of the 2025 {CHI} Conference on Human Factors in Computing Systems | pages 1--18, apr, 2025
Kasahara, Shunichi and Takada, Kazuma and Nishida, Jun and Shibata, Kazuhisa and Shimojo, Shinsuke and Lopes, Pedro
Preserving Agency During Electrical Muscle Stimulation Training Speeds up Reaction Time Directly After Removing EMSProceedings of the 2021 CHI Conference on Human Factors in Computing Systems | 2021
S. Kasahara and S. Nagai and J. Rekimoto
JackIn Head: Immersive Visual Telepresence System with Omnidirectional Wearable CameraIEEE Transactions on Visualization and Computer Graphics | Vol.23, pages 1222-1234, March, 2017
笠原,俊一 and 暦本,純一
JackIn:一人称視点と体外離脱視点を融合した人間による人間のオーグメンテーションの枠組み情報処理学会論文誌 | Vol.56, pages 1248--1257, April, 2015
Nagai, Shohei and Kasahara, Shunichi and Rekimoto, Jun
LiveSphere: Sharing the Surrounding Visual Environment for Immersive Experience in Remote CollaborationProceedings of the Ninth International Conference on Tangible, Embedded, and Embodied Interaction | pages 113--116, 2015