I investigate the geometric science of information with applications ranging from machine learning to data science, visual computing, and artificial intelligence.
I deal with large high-dimensional, noisy, and heterogeneous dynamic datasets that are inherently non-Euclidean in nature.
To build advanced models and learning machines that capture both regularities and variations of datasets,
I develop geometric computational methods and toolboxes.
Since 2013, I co-organize the biannual international conference "Geometric Science of Information" (GSI).

>> Frank Nielsen Web Page

Worldviews

[Video] Beyond Boundaries

"If you want to accomplish in your life, one thing that would contribute to the future of humanity - what is that?" How do researchers at Sony CSL reflect on these questions and engage with their own research? And what kind of place is Sony Computer Science Laboratories, shaped by such individuals? Through the words of the researchers themselves, we hope to share part of that perspective.

Keywords

Computational Geometry
Information Geometry
Statistics
Machine Learning
Artificial Intelligence

Selected Publications