Jun Rekimoto

I think that technology ultimately is something that becomes one with human beings themselves and expands their lives. Conventional HCI (human computer interaction) has been an area of research that focuses on the interface between human beings and machines. I focus on a research area dedicated to fitting human beings and technology together, called Human Computer Integration. In particular, I am advocating the view that technology can expand the capacities of human begins, or "Human Augmentation." The scope of 'augmentation' can be thought of not only in terms of intellectual capacities, but also in terms of the amplification of sensory capacities, cognitive capacities, physical capacities, the sense of presence, and physical systems (health). From this standpoint, I am researching a technology called JackIn that allows one person to "piggyback" on the senses of another, enabling out-of-body viewpoints that expand human capabilities. Integrating human to human, and human to computer, across networks to augment capabilities in complementary ways is a vision of the future that I call the Internet of Abilities (IoA).

>> Rekimoto Lab (Tokyo Univ.)

[Keywords]
Interaction / Human Augmentation / Intelligence Amplification / Augmented Reality / Human-Computer Integration / JackIn / Internet of Abilities / Science Fiction

Activities

More

Projects

More

Selected Publications

Rekimoto, J., (2012), Squama: Modular Visibility Control of Walls and Windows for Programmable Physical Architectures, Advanced Visual Interfaces, pp.168-171.

Tsujita, H. and Rekimoto, J. (2011), Smiling Makes Us Happier: Enhancing Positive Mood and Communication with Smile-Encouraging Digital Appliances, Ubicomp 2011, pp.1-10.

Rekimoto, J. (2009) Enhanced Realities, SIGGRAPH ASIA 2009 Keynote.

Rekimoto, J. (2008) Organic Interaction Technologies, Comm. ACM vol.51, no.6. Rekimoto, J. (2006) Futures and Alternative Nows, in Bill Moggridge's "Designing Interactions", MIT Press.

Rekimoto, J. (2004) Next Reality: The Future of Connected Everyday, ACM SIGCHI 2004 Keynote.

Profile

ACM SIGCHI Academy member Professor Interfaculty Initiative in Information Studies, The University of Tokyo Deputy Director and Fellow, Sony Computer Science Laboratories, Inc. Co-founder Koozyt, inc. Jun REKIMOTO received his B.A.Sc., M.Sc., and Ph.D. in Information Science from Tokyo Institute of Technology in 1984, 1986, and 1996, respectively. Since 1994 he has worked for Sony Computer Science Laboratories (Sony CSL). In 1999 he formed and directed the Interaction Laboratory within Sony CSL. Since 2007 he has been a professor in the Interfaculty Initiative in Information Studies at The University of Tokyo. Since 2011 he also has been Deputy Director of Sony CSL Rekimoto's research interests include human-computer interaction, computer augmented environments and computer augmented human (human-computer integration). He invented various innovative interactive systems and sensing technologies, including NaviCam (a hand-held AR system), Pick-and-Drop (a direct-manipulation technique for inter-appliance computing), CyberCode (the world’s first marker-based AR system), Augmented Surfaces, HoloWall, and SmartSkin (two earliest representations of multi-touch systems). He has published more than a hundreds articles in the area of human-computer interactions, including ACM SIGCHI, and UIST. He received the Multi-Media Grand Prix Technology Award from the Multi-Media Contents Association Japan in 1998, iF Interaction Design Award in 2000, the Japan Inter-Design Award in 2003, iF Communication Design Award in 2005, Good Design Best 100 Award in 2012, Japan Society for Software Science and Technology Fundamental Research Award in 2012, and ACM UIST Lasting Impact Award in 2013. In 2007, He also elected to ACM SIGCHI Academy. In 2018, he was awarded Asahi Shimbun Award at the National Invention Award.

Go to top