Shunichi Kasahara

When humans and computers integrate, to what extent are we ourselves? With the emergence of computer technologies, computers are no longer just tools of human, but are deeply intervening in our bodies and behavior. When humans integrate with computers and acquire abilities and different bodies beyond what we have, to what extent are we ourselves?
Through my research framework "Superception" for extending and transforming human perception and cognition using computer technology, I am investigating how the "self" can be shaped when humans and computers merge. I envision that "Superception" will make it possible to change the contours of the sense of self, to enable human augmentation with a sense of agency, and to foster empathy with others.
With circulating research and experience, I aim to bring about new science in human-computer integration and lead to co-evolutionary and co-creative relationships between humans and computers.

[Keywords]
Superception / Sefl / Perception / Human Computer Integration / Identitiy / Embodiment / Augmentation / Shared Experience

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Selected Publications

Shunichi Kasahara, Jun Nishida, and Pedro Lopes. 2019. Preemptive Action: Accelerating Human Reaction using Electrical Muscle Stimulation Without Compromising Agency, In CHI Conference on Human Factors in Computing Systems Proceedings (CHI 2019), May 4-9, 2019, Glasgow, Scotland Uk. ACM, New York, NY, USA, 15 pages. https://doi.org/10.1145/3290605.3300873

Kasahara, Shunichi and Konno, Keina and Owaki, Richi and Nishi, Tsubasa and Takeshita, Akiko and Ito, Takayuki and Kasuga, Shoko and Ushiba, Junichi Malleable Embodiment: Changing Sense of Embodiment by Spatial-Temporal Deformation of Virtual Human Body Proceedings of the 2017 CHI Conference on Human Factors in Computing Systems ISBN:978-1-4503-4655-9 DOI:10.1145/3025453.3025962 pages6438-6448 May 2017 ACM

Kasahara, Shunichi and Ando, Mitsuhito and Suganuma, Kiyoshi and Rekimoto, Jun Parallel Eyes: Exploring Human Capability and Behaviors with Paralleled First Person View Sharing Proceedings of the 2016 CHI Conference on Human Factors in Computing Systems ISBN:978-1-4503-3362-7 DOI:10.1145/2858036.2858495 pages1561-1572 May 2016 ACM

Profile

Shunichi Kasahara, Ph.D., currently serves as a project leader and researcher at Sony Computer Science Laboratories, Inc. (Sony CSL), a position he has held since 2014. Concurrently, he is a visiting researcher at the Okinawa Institute of Science and Technology Graduate University (OIST) from 2023 for running Cybernetic Humanity Studio—a collaboration between Sony CSL and OIST. He received his Ph.D. in Interdisciplinary Information Studies from the University of Tokyo in 2017. His professional career commenced at Sony Corporation in 2008, followed by an affiliate researcher at MIT Media Lab in 2012. At present, Kasahara is leading research on “Cybernetic Humanity,” exploring the new humanity that is emerging from the integration of humans and computers. His significant contributions to the field have been presented at computer science conferences such as ACM CHI, UIST, SAP and SIGGRAPH, and published in various scientific journals. His work also extends to the development of interactive exhibitions and the implementation of social solutions.

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